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* NPC mobs now spawn and can take actionsHEADmasterMatt Kohls2019-12-093-13/+101
* Lots of improvements and bug fixesMatt Kohls2019-12-095-53/+142
* Client now sent list of mobs to drawMatt Kohls2019-12-052-1/+24
* Players can run around and attack each other, client disconnects onMatt Kohls2019-12-052-25/+85
* Client renders map, sends commands back to serverMatt Kohls2019-12-043-72/+245
* More bits, client now gets response from serverMatt Kohls2019-12-043-56/+117
* Adding some floors and move functionalityMatt Kohls2019-12-042-5/+61
* Adding some actionsMatt Kohls2019-12-011-23/+77
* Lots of bits for handling turn generationMatt Kohls2019-12-011-9/+232
* Some prep work for server side of thingsMatt Kohls2019-11-303-1/+51
* Adding in start of websocket stuffMatt Kohls2019-11-162-2/+55
* Filling out player info moreMatt Kohls2019-11-121-1/+28
* Adding string printing to canvasMatt Kohls2019-11-111-19/+101
* Changing out sprites to use so I have that goes with itMatt Kohls2019-11-103-157/+91
* Adding drawing of player infoMatt Kohls2019-11-052-0/+57
* Bits to draw sprites from sprite sheet, adding tile to show accessableMatt Kohls2019-11-032-4/+158
* Starting bits for web clientMatt Kohls2019-11-016-1/+715
* Starting to add bits for the serverMatt Kohls2019-10-293-0/+50
* Initial bitsMatt Kohls2019-10-275-0/+796