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author | Matt Kohls <mattkohls13@gmail.com> | 2019-11-12 00:34:44 -0500 |
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committer | Matt Kohls <mattkohls13@gmail.com> | 2019-11-12 00:34:44 -0500 |
commit | 6f1e29c7989781a72a168b554b60ad7e2af4482d (patch) | |
tree | 94402f6631b9802e3fc00d01ec46f122dbdd2359 | |
parent | 6e908bfc956ef98c5fec9f01fda60660ef4a726e (diff) | |
download | rogue.js-6f1e29c7989781a72a168b554b60ad7e2af4482d.tar.gz rogue.js-6f1e29c7989781a72a168b554b60ad7e2af4482d.tar.bz2 rogue.js-6f1e29c7989781a72a168b554b60ad7e2af4482d.zip |
Filling out player info more
-rw-r--r-- | public/js/rogue.js | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/public/js/rogue.js b/public/js/rogue.js index c89b7df..e3c046f 100644 --- a/public/js/rogue.js +++ b/public/js/rogue.js @@ -70,6 +70,7 @@ var robe = new Sprite(8, 46, 16, 16); var armor = new Sprite(6, 46, 16, 16); var shield = new Sprite(10, 45, 16, 16); +var ac = new Sprite(7, 56, 16, 16); var heart = new Sprite(7, 55, 16, 16); /** Mobs **/ @@ -154,11 +155,37 @@ function drawPlayerInfo() { drawSprite(border[2], 31, 25, false); drawSprite(heart, 31 - boxWidth + 2, 7, false); - drawSprite(shield, 31 - boxWidth + 2, 8, false); + drawSprite(ac, 31 - boxWidth + 2, 8, false); renderText("Player Info", 31 - boxWidth + 2, 1); + renderText("Str", 31 - boxWidth + 2, 3); + renderText("Dex", 31 - boxWidth + 2, 4); + renderText("Con", 31 - boxWidth + 2, 5); + renderText("Wis", 31 - boxWidth + 6, 3); + renderText("Int", 31 - boxWidth + 6, 4); + renderText("Cha", 31 - boxWidth + 6, 5); + renderText("Lvl", 31 - boxWidth + 6, 7); + renderText("Flr", 31 - boxWidth + 6, 8); + renderText("Equipped", 31 - boxWidth + 2, 10); + renderText("Carried", 31 - boxWidth + 2, 15); + renderText("100", 31 - boxWidth + 3, 7); renderText("15", 31 - boxWidth + 3, 8); + renderText("10", 31 - boxWidth + 4, 3); + renderText("10", 31 - boxWidth + 4, 4); + renderText("10", 31 - boxWidth + 4, 5); + renderText("10", 31 - boxWidth + 8, 3); + renderText("10", 31 - boxWidth + 8, 4); + renderText("10", 31 - boxWidth + 8, 5); + renderText("1", 31 - boxWidth + 8, 7); + renderText("2", 31 - boxWidth + 8, 8); + drawSprite(sword, 31 - boxWidth + 3, 12, false); + drawSprite(arrow, 31 - boxWidth + 6, 12, false); + drawSprite(helmet, 31 - boxWidth + 3, 13, false); + drawSprite(armor, 31 - boxWidth + 6, 13, false); + drawSprite(potion, 31 - boxWidth + 3, 17, false); + drawSprite(scroll, 31 - boxWidth + 6, 17, false); + drawSprite(shield, 31 - boxWidth + 3, 18, false); } /** |