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* NPC mobs now spawn and can take actionsHEADmasterMatt Kohls2019-12-091-5/+82
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* Lots of improvements and bug fixesMatt Kohls2019-12-091-40/+81
| | | | | | | | Staff is now goal, and is given when trying to go down bottom stairs. Moving between floors now puts character on correct stairs. +'s and other symbols are now rendered on client. Mobs now have a type, and client will pick a proper sprite for them. Crashing on undefined action should be fixed.
* Client now sent list of mobs to drawMatt Kohls2019-12-051-1/+14
| | | | | Currently only draws them as the alt player sprite and doesn't show them as bones if they died this turn
* Players can run around and attack each other, client disconnects onMatt Kohls2019-12-051-23/+51
| | | | death
* Client renders map, sends commands back to serverMatt Kohls2019-12-041-35/+89
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* More bits, client now gets response from serverMatt Kohls2019-12-041-33/+96
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* Adding some floors and move functionalityMatt Kohls2019-12-041-5/+56
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* Adding some actionsMatt Kohls2019-12-011-23/+77
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* Lots of bits for handling turn generationMatt Kohls2019-12-011-9/+232
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* Some prep work for server side of thingsMatt Kohls2019-11-301-0/+47
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* Starting to add bits for the serverMatt Kohls2019-10-291-0/+44
Really not excited about the quality of example code out in the wild to learn from