Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | NPC mobs now spawn and can take actionsHEADmaster | Matt Kohls | 2019-12-09 | 1 | -5/+82 |
| | |||||
* | Lots of improvements and bug fixes | Matt Kohls | 2019-12-09 | 1 | -40/+81 |
| | | | | | | | | Staff is now goal, and is given when trying to go down bottom stairs. Moving between floors now puts character on correct stairs. +'s and other symbols are now rendered on client. Mobs now have a type, and client will pick a proper sprite for them. Crashing on undefined action should be fixed. | ||||
* | Client now sent list of mobs to draw | Matt Kohls | 2019-12-05 | 1 | -1/+14 |
| | | | | | Currently only draws them as the alt player sprite and doesn't show them as bones if they died this turn | ||||
* | Players can run around and attack each other, client disconnects on | Matt Kohls | 2019-12-05 | 1 | -23/+51 |
| | | | | death | ||||
* | Client renders map, sends commands back to server | Matt Kohls | 2019-12-04 | 1 | -35/+89 |
| | |||||
* | More bits, client now gets response from server | Matt Kohls | 2019-12-04 | 1 | -33/+96 |
| | |||||
* | Adding some floors and move functionality | Matt Kohls | 2019-12-04 | 1 | -5/+56 |
| | |||||
* | Adding some actions | Matt Kohls | 2019-12-01 | 1 | -23/+77 |
| | |||||
* | Lots of bits for handling turn generation | Matt Kohls | 2019-12-01 | 1 | -9/+232 |
| | |||||
* | Some prep work for server side of things | Matt Kohls | 2019-11-30 | 1 | -0/+47 |
| | |||||
* | Starting to add bits for the server | Matt Kohls | 2019-10-29 | 1 | -0/+44 |
Really not excited about the quality of example code out in the wild to learn from |