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rogue.js
master
Multiplayer roguelike game
Matt Kohls
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*
NPC mobs now spawn and can take actions
HEAD
master
Matt Kohls
2019-12-09
1
-7
/
+18
*
Lots of improvements and bug fixes
Matt Kohls
2019-12-09
1
-9
/
+50
*
Client now sent list of mobs to draw
Matt Kohls
2019-12-05
1
-0
/
+10
*
Players can run around and attack each other, client disconnects on
Matt Kohls
2019-12-05
1
-2
/
+34
*
Client renders map, sends commands back to server
Matt Kohls
2019-12-04
1
-32
/
+146
*
More bits, client now gets response from server
Matt Kohls
2019-12-04
1
-20
/
+21
*
Some prep work for server side of things
Matt Kohls
2019-11-30
1
-0
/
+2
*
Adding in start of websocket stuff
Matt Kohls
2019-11-16
1
-0
/
+53
*
Filling out player info more
Matt Kohls
2019-11-12
1
-1
/
+28
*
Adding string printing to canvas
Matt Kohls
2019-11-11
1
-19
/
+101
*
Changing out sprites to use so I have that goes with it
Matt Kohls
2019-11-10
1
-157
/
+91
*
Adding drawing of player info
Matt Kohls
2019-11-05
1
-0
/
+57
*
Bits to draw sprites from sprite sheet, adding tile to show accessable
Matt Kohls
2019-11-03
1
-4
/
+158
*
Starting bits for web client
Matt Kohls
2019-11-01
1
-0
/
+22