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author | Matt Kohls <mattkohls13@gmail.com> | 2019-12-09 20:57:21 -0500 |
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committer | Matt Kohls <mattkohls13@gmail.com> | 2019-12-09 20:57:21 -0500 |
commit | c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48 (patch) | |
tree | 646d763c0972739f2f36eb42019bbd35ce4d955d /public/styles/simple.css | |
parent | a5c786cc8a621ae70425a7795592ecfdfb1758ac (diff) | |
download | rogue.js-c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48.tar.gz rogue.js-c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48.tar.bz2 rogue.js-c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48.zip |
Lots of improvements and bug fixes
Staff is now goal, and is given when trying to go down bottom stairs.
Moving between floors now puts character on correct stairs.
+'s and other symbols are now rendered on client.
Mobs now have a type, and client will pick a proper sprite for them.
Crashing on undefined action should be fixed.
Diffstat (limited to 'public/styles/simple.css')
-rw-r--r-- | public/styles/simple.css | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/public/styles/simple.css b/public/styles/simple.css index 490e115..f342e78 100644 --- a/public/styles/simple.css +++ b/public/styles/simple.css @@ -48,7 +48,7 @@ p { } table, th, td { - border: 1px solid black; + border: 0px solid black; } th, td { |