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authorMatt Kohls <mattkohls13@gmail.com>2019-12-09 20:57:21 -0500
committerMatt Kohls <mattkohls13@gmail.com>2019-12-09 20:57:21 -0500
commitc8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48 (patch)
tree646d763c0972739f2f36eb42019bbd35ce4d955d /public/index.html
parenta5c786cc8a621ae70425a7795592ecfdfb1758ac (diff)
downloadrogue.js-c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48.tar.gz
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Lots of improvements and bug fixes
Staff is now goal, and is given when trying to go down bottom stairs. Moving between floors now puts character on correct stairs. +'s and other symbols are now rendered on client. Mobs now have a type, and client will pick a proper sprite for them. Crashing on undefined action should be fixed.
Diffstat (limited to 'public/index.html')
-rw-r--r--public/index.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/public/index.html b/public/index.html
index e8adc13..47bcec0 100644
--- a/public/index.html
+++ b/public/index.html
@@ -12,6 +12,7 @@
<div class="center">
<h1>rogue.js</h1>
</div>
+ <pre id="messages" style="height: 100px; overflow: scroll"></pre>
<canvas id="gameboard" class="center" width="512" height="416"></canvas>
<div class="center">
<table class="center">
@@ -23,7 +24,6 @@
</tr>
</table>
</div>
- <pre id="messages" style="height: 400px; overflow: scroll"></pre>
<footer><p>&copy; Matt Kohls, 2019</footer>
<script src="js/rogue.js"></script>
</body>