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authorMatt Kohls <mattkohls13@gmail.com>2019-11-16 00:16:05 -0500
committerMatt Kohls <mattkohls13@gmail.com>2019-11-16 00:16:05 -0500
commit28cf66631f269f9970ee09aaba2d5ef03d49cc25 (patch)
tree74c6b64bea74611387b59c7f1be200f435e2959c /public/index.html
parent6f1e29c7989781a72a168b554b60ad7e2af4482d (diff)
downloadrogue.js-28cf66631f269f9970ee09aaba2d5ef03d49cc25.tar.gz
rogue.js-28cf66631f269f9970ee09aaba2d5ef03d49cc25.tar.bz2
rogue.js-28cf66631f269f9970ee09aaba2d5ef03d49cc25.zip
Adding in start of websocket stuff
Diffstat (limited to 'public/index.html')
-rw-r--r--public/index.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/public/index.html b/public/index.html
index 51bcab9..bbac0a6 100644
--- a/public/index.html
+++ b/public/index.html
@@ -13,8 +13,8 @@
<h1>rogue.js</h1>
</div>
<canvas id="gameboard" class="center" width="512" height="416"></canvas>
- <button id="newgame" type="button" title="New Game">New Game</button>
- <button id="leave" type="button" title="Leave Game">Leave Game</button>
+ <button id="joingame" type="button" title="Join Game">Join Game</button>
+ <button id="leavegame" type="button" title="Leave Game">Leave Game</button>
<button id="wsButton" type="button" title="Open WebSocket connection">
Open WebSocket connection
</button>