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Diffstat (limited to 'soundchan.properties.example')
-rw-r--r-- | soundchan.properties.example | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/soundchan.properties.example b/soundchan.properties.example index 0655076..b600032 100644 --- a/soundchan.properties.example +++ b/soundchan.properties.example @@ -1,20 +1,30 @@ +// Example properties file for SoundChan +// +// Flag conditions are enabled with any of the following values: +// true, on, enable, yes, 1 +// any other string (or empty) will leave the condition disabled + + //The Bot Token you will have received from the discord developers page botToken=BOT_TOKEN_FROM_DISCORD //The local file path to the directory of your sounds. Don't forget to escape your slashes localFilePath=C:\\PATH\\TO\\SOUNDS\\DIRECTORY +//Flag for watching the sound directory for changes +watchLocalFilePath=FLAG_CONDITION + //The user for the followingUser=USERNAME -//Flag conditions are enabled with any of the following values: -// true, on, enable, yes, 1 -//any other string (or empty) will leave the condition disabled - //If you want SoundChan to play an audio file whit their name when a user joins the channel or have that information come from below file //This is a flag condition -audioOnUserJoin=on/off +audioOnUserJoin=FLAG_CONDITION //The file where users and sound clips are related, see usersound.properties.example for more info //If this is not set, it will default to usersounds.properties userAudioFilePath=C:\\PATH\\TO\\USER\\SOUND\\FILE + +//Flag for watching the user sound file for changes +//If audioOnUserJoin is not enabled, then this will do nothing +watchUserSoundFile=FLAG_CONDITION
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