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author | Matt Kohls <mattkohls13@gmail.com> | 2019-12-22 01:41:48 -0500 |
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committer | Matt Kohls <mattkohls13@gmail.com> | 2019-12-22 01:41:48 -0500 |
commit | fbd8962b14b0a9b62c664710c826455c0fef79bc (patch) | |
tree | 4b6676b28c66e02b3d2e0606978c48d7fd56bcfd /LICENSE | |
parent | e0bf4679553065ee76b6250f28c268bc804e6fdc (diff) | |
download | SoundChan-fbd8962b14b0a9b62c664710c826455c0fef79bc.tar.gz SoundChan-fbd8962b14b0a9b62c664710c826455c0fef79bc.tar.bz2 SoundChan-fbd8962b14b0a9b62c664710c826455c0fef79bc.zip |
Sound plays again and preemptive user sound dir fix
I was being too proactive about checking for a null condition, so the
AudioPlayerSendHandler wasn't able to grab the data correctly.
Also now check for the directory the user supplies for usersound
existing and that it is a directory before populating files from it.
Diffstat (limited to 'LICENSE')
0 files changed, 0 insertions, 0 deletions