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<title>rogue.js/public/js, branch master</title>
<subtitle>Multiplayer roguelike game</subtitle>
<id>https://git.matt-in.space/rogue.js/atom?h=master</id>
<link rel='self' href='https://git.matt-in.space/rogue.js/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/'/>
<updated>2019-12-10T04:27:55+00:00</updated>
<entry>
<title>NPC mobs now spawn and can take actions</title>
<updated>2019-12-10T04:27:55+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-10T04:27:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/commit/?id=421d3cee6dfad58fd48c2684da7494e730a16830'/>
<id>urn:sha1:421d3cee6dfad58fd48c2684da7494e730a16830</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Lots of improvements and bug fixes</title>
<updated>2019-12-10T01:57:21+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-10T01:57:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/commit/?id=c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48'/>
<id>urn:sha1:c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48</id>
<content type='text'>
Staff is now goal, and is given when trying to go down bottom stairs.
Moving between floors now puts character on correct stairs.
+'s and other symbols are now rendered on client.
Mobs now have a type, and client will pick a proper sprite for them.
Crashing on undefined action should be fixed.
</content>
</entry>
<entry>
<title>Client now sent list of mobs to draw</title>
<updated>2019-12-05T19:32:22+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T19:32:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/commit/?id=a5c786cc8a621ae70425a7795592ecfdfb1758ac'/>
<id>urn:sha1:a5c786cc8a621ae70425a7795592ecfdfb1758ac</id>
<content type='text'>
Currently only draws them as the alt player sprite and doesn't show them
as bones if they died this turn
</content>
</entry>
<entry>
<title>Players can run around and attack each other, client disconnects on</title>
<updated>2019-12-05T06:49:58+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T06:49:58+00:00</published>
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<id>urn:sha1:e4312e8008106eadd1b4d8a23630600f5952a8ca</id>
<content type='text'>
death
</content>
</entry>
<entry>
<title>Client renders map, sends commands back to server</title>
<updated>2019-12-05T04:32:06+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T04:32:06+00:00</published>
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<id>urn:sha1:445013b6b675c6687af52d184a993c6567ed2975</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More bits, client now gets response from server</title>
<updated>2019-12-05T01:07:23+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T01:07:23+00:00</published>
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<id>urn:sha1:418b89ccebdddd5bac995393a0d9945debaf0d7f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some prep work for server side of things</title>
<updated>2019-12-01T04:43:38+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-01T04:43:38+00:00</published>
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<id>urn:sha1:cc3c7f52bbde6e5149c222d09f2db47664470cd6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding in start of websocket stuff</title>
<updated>2019-11-16T05:16:05+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-11-16T05:16:05+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Filling out player info more</title>
<updated>2019-11-12T05:34:44+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-11-12T05:34:44+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Adding string printing to canvas</title>
<updated>2019-11-12T04:48:25+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-11-12T04:02:21+00:00</published>
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<id>urn:sha1:6e908bfc956ef98c5fec9f01fda60660ef4a726e</id>
<content type='text'>
TODO: Add in all the symbols the font has
</content>
</entry>
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