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<title>rogue.js, branch master</title>
<subtitle>Multiplayer roguelike game</subtitle>
<id>https://git.matt-in.space/rogue.js/atom?h=master</id>
<link rel='self' href='https://git.matt-in.space/rogue.js/atom?h=master'/>
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<updated>2019-12-10T04:27:55+00:00</updated>
<entry>
<title>NPC mobs now spawn and can take actions</title>
<updated>2019-12-10T04:27:55+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-10T04:27:55+00:00</published>
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<id>urn:sha1:421d3cee6dfad58fd48c2684da7494e730a16830</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Lots of improvements and bug fixes</title>
<updated>2019-12-10T01:57:21+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-10T01:57:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/commit/?id=c8a5d3a7597fc5b943a04e13aa8f3b01afdb3c48'/>
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<content type='text'>
Staff is now goal, and is given when trying to go down bottom stairs.
Moving between floors now puts character on correct stairs.
+'s and other symbols are now rendered on client.
Mobs now have a type, and client will pick a proper sprite for them.
Crashing on undefined action should be fixed.
</content>
</entry>
<entry>
<title>Client now sent list of mobs to draw</title>
<updated>2019-12-05T19:32:22+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T19:32:22+00:00</published>
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<id>urn:sha1:a5c786cc8a621ae70425a7795592ecfdfb1758ac</id>
<content type='text'>
Currently only draws them as the alt player sprite and doesn't show them
as bones if they died this turn
</content>
</entry>
<entry>
<title>Players can run around and attack each other, client disconnects on</title>
<updated>2019-12-05T06:49:58+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T06:49:58+00:00</published>
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<id>urn:sha1:e4312e8008106eadd1b4d8a23630600f5952a8ca</id>
<content type='text'>
death
</content>
</entry>
<entry>
<title>Client renders map, sends commands back to server</title>
<updated>2019-12-05T04:32:06+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T04:32:06+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>More bits, client now gets response from server</title>
<updated>2019-12-05T01:07:23+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-05T01:07:23+00:00</published>
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<id>urn:sha1:418b89ccebdddd5bac995393a0d9945debaf0d7f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding some floors and move functionality</title>
<updated>2019-12-04T22:20:16+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-04T22:20:16+00:00</published>
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<id>urn:sha1:484d7613dbc7d8064e524e8c751d92f06e481616</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding some actions</title>
<updated>2019-12-02T03:42:27+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-02T03:42:27+00:00</published>
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<id>urn:sha1:6f5579903f25e21419912ed851d0c2f6a7bdc151</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Lots of bits for handling turn generation</title>
<updated>2019-12-01T23:12:44+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-01T23:12:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.matt-in.space/rogue.js/commit/?id=41b4d4b6a1921c8cf0af1c739fcdd986c595b3b7'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Some prep work for server side of things</title>
<updated>2019-12-01T04:43:38+00:00</updated>
<author>
<name>Matt Kohls</name>
<email>mattkohls13@gmail.com</email>
</author>
<published>2019-12-01T04:43:38+00:00</published>
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</content>
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