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/**
*
*
*/
#ifndef PETRI_H
#define PETRI_H
#include <vector>
#include <stdint.h>
/*
* Location
* Keeps track of where we are
*/
struct Location {
uint16_t posx;
uint16_t posy;
};
/*
* Dish Size
* Keeps track of the size of the dish
*/
struct Dish_Size {
uint16_t width;
uint16_t height;
};
/*
* Color
* Keeps track of the appearance of the fungus
*/
struct Color {
uint8_t red;
uint8_t green;
uint8_t blue;
uint8_t alpha;
};
/*
* Fungus
* More or less just a pixel
*/
class Fungus {
private:
struct Location local;
struct Color color;
uint8_t growthPoints;
uint8_t hp;
public:
/**
* Creates a useless Fungus
*/
Fungus() {
hp = 0;
growthPoints = 0;
color = {0, 0, 0, 0};
local = {0, 0};
}
/**
* Creates a Fungus
* @param l The location the fungus should live in
* @param c The color the fungus should be
*/
Fungus(const Location& l, const Color& c) {
local.posx = l.posx;
local.posy = l.posy;
color.red = c.red;
color.green = c.green;
color.blue = c.blue;
color.alpha = c.alpha;
hp = 10;
growthPoints = 0;
}
~Fungus() {}
/**
* Get the location of the fungus
* @return The location of the fungus
*/
Location getLocation() const { return local; }
/**
* Get the color of the fungus
* @return The color of the fungus
*/
Color getColor() const { return color; }
/**
* Adds growth to the fungus
* @param val Amount to grow the fungus
*/
void addGrowth(uint8_t val) { growthPoints += val; }
/**
* Gets the current growth of the fungus
* @return Current growth points of fungus
*/
uint8_t getGrowthPoints() const { return growthPoints; }
/**
* Gets the current health of the fungus
* @return Current health points of the fungus
*/
uint8_t getHP() const { return hp; }
};
/*
* Petri
* Where the fungus live, grow, and die
*/
class Petri {
private:
uint32_t maxSize;
uint8_t growthRate;
std::vector<Fungus*> population; // Holds only the living fungus
std::vector< std::vector<Fungus*> > dish; // Keeps track of each position
// a fungus may live
/**
* Grows a fungus
* @param f The fungus to grow
* @return Either a new fungus or nullptr if no children spawn
*/
Fungus* growFungus(Fungus& f) {
uint8_t val = random();
while(val > 100) {
val = random();
}
if(val < growthRate) {
f.addGrowth(1);
}
Fungus* child = nullptr;
if(f.getGrowthPoints() >= 10) {
f.addGrowth(255 - f.getGrowthPoints());
Location home = f.getLocation();
home.posx += 1;
home.posy += 1;
child = new Fungus(home, f.getColor());
}
return child;
}
public:
/**
* Creates a useless Petri dish
*/
Petri() {
maxSize = 0;
//population = nullptr;
//dish = nullptr;
}
/**
* Creates a Petri dish for the fungus to live in
* @param maxSize Maximum number of fungi that we will have
* @param ws The size of the window the petri dish should fill
* @param gr The growth rate of fungus inside this dish
*/
Petri(const uint32_t& maxSize, const Dish_Size& ds, const uint8_t& gr) {
this->maxSize = maxSize;
this->growthRate = gr;
population.reserve(maxSize);
for(int i = 0; i < maxSize; i++) {
population.push_back(nullptr);
}
dish.reserve(ds.width);
std::vector<Fungus*> temp(ds.height);
for(int i = 0; i < ds.height; i++) {
temp.push_back(nullptr);
}
for(int i = 0; i < ds.width; i++) {
dish.push_back(temp);
}
}
/**
* Copy construction
* Doesn't work right apparently
*/
/*
Petri(const Petri& p) {
dish.reserve(p.getSize());
for(int i = 0; i < p.getSize(); i++) {
dish.push_back(nullptr);
}
for(int i = 0; i < dish.size(); i++) {
Fungus* temp = p.getFungus(i);
if(temp != nullptr) {
addFungus(new Fungus(temp->getLocation(), temp->getColor()));
}
}
}
*/
/**
* Destroyer of dishes
*/
~Petri() {
for(int i = 0; i < population.size(); i++) {
if(population[i] != nullptr) {
Fungus* temp = population[i];
population[i] = nullptr;
delete temp;
}
}
}
/**
* Gets a Fungus from the dish
* @param i The position of the fungus from the dish we want
*/
Fungus* operator[](const uint32_t& i) { return getFungus(i); }
/**
* Gets a Fungus from the dish
* @param i The position of the fungus from the dish we want
*/
Fungus* getFungus(const uint32_t& i) const {
if(i >= population.size()) {
return nullptr;
} else {
return population[i];
}
}
/**
* Adds a fungus to the dish, unless that spot is full, then the fungus is
* deleted from existence.
* @param f The fungus to add
*/
void addFungus(Fungus* f) {
if(dish[f->getLocation().posy][f->getLocation().posx] == nullptr) {
dish[f->getLocation().posy][f->getLocation().posx] = f;
for(int i = 0; i < population.size(); i++) {
if(population[i] == nullptr) {
population[i] = f;
break;
}
}
} else {
delete f;
}
}
/**
* Simulates one round of fungus life
*
*/
void grow() {
for(int i = 0; i < dish.size(); i++) {
for(int j = 0; j < dish[i].size(); j++) {
if(dish[i][j] != nullptr) {
Fungus* newFungus = growFungus(*dish[i][j]);
if(newFungus != nullptr) {
addFungus(newFungus);
}
}
}
}
}
/**
* Get size of dish
* @return Max number of fungus we can hold in dish
*/
uint32_t getSize() const { return maxSize; }
/**
* Gives the fungus
* @return The 2D vector of fungus
*/
std::vector<std::vector<Fungus*> > & getDish() { return dish; }
/**
* Get list of living fungus
* @return Vector of fungus in the dish
*/
std::vector<Fungus*> & getPopulation() { return population; }
};
#endif
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