Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Adding comment about what PopulateFiles() does now | Matt Kohls | 2018-10-16 | 1 | -0/+4 |
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* | Adding ability for sounds to be added/removed on the fly | Matt Kohls | 2018-10-14 | 1 | -6/+14 |
| | | | | | | | This adds a watcher to the directory named in localAudio (currently doesn't check anything that may be in a child directory). Whenever a file is created/deleted/renamed, it has the LocalAudioManager update its sounds so they can be played. | ||||
* | Adding checks that usersound file exists | Matt Kohls | 2018-07-19 | 1 | -9/+13 |
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* | Adding default for usersound and way to see loaded usersounds | Matt Kohls | 2018-07-19 | 1 | -2/+15 |
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* | Adding in user/sound relation from a file | Matt Kohls | 2018-07-01 | 1 | -2/+73 |
| | | | | | You can now have a file with all the users and the intro sound to play without having to have multiple copies of the same sound | ||||
* | Add sound preemption + change structure | Brandon | 2018-04-14 | 1 | -1/+2 |
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* | Add local audio file support, including listing files | Brandon | 2018-04-10 | 1 | -0/+55 |
Remove unused function, rename ConnectVoiceChannel function |